Is the U.S. Air Force outsourced to Unity to create a simulation of air battles?Unity side denies
Overseas media Waypoint reported that the U.S. Air Force (USAF) has outsourced the creation of air warfare simulation to Game Engine Development General UNITY.According to Waypoint, "Kirchain" has denied that "Kirchain" has nothing to do with the contract between our company and (US Air Force).It is based on the internal document of the U.S. Air Force.According to the internal document, the "Kilchain Integration Division" outsourced to Unity is defined as a series of activities from "goal confirmation" to "destruction of goals".increase.The document states that the simulation purpose is that "Unity's technology provides a three -dimensional simulation environment and the basics of artificial intelligence (...) a short -range aerial warfare simulation function between fighters."And the reason why Unity was chosen is that it can provide excellent immersion and simulation than existing systems.However, when Waypoint contacted Unity's senior PR manager Matthias Cavalin, he denied that "Kirchain has nothing to do with the US Air Force).Unity has been in charge of the U.S. Air Force pilot training auxiliary projects, and it has revealed that the project was not ultimately implemented."The U.S. Air Force chose Unity is to make training safe."
GAME*Spark Keshino